A downloadable asset pack

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A kit for building houses and other structures, and some furniture and decorative assets. Rendered in low-poly models with photorealistic textures crunched down for a late-90s PC/PSX vibe. Models originated in Sketchup then tidied and tweaked in Blender. 

Textures are all adapted from CC0 sources (check developer log for a full list) made tileable in Photoshop, and are provided in *.png format, 16 colours each at 256*256 pixels

These assets are provided for free, are licensed under the CC0 1.0 Universal license, requiring no attribution - although if you use them in anything, I'd love to hear about it. Leave a message on the discussion board if so, or if you have any problems or requests :) 

Included in this pack:

Building Parts
 Walls x3
 Pillars x3
 Floors x3
 Roof
 Floor x3
 Beams
 Planks
 Posts
 Stairs x3
 Small Window
 Large Window
 Door + Frame
 Fireplace
Furniture
 Small Trunk
 Large Trunk
 Crate
 Side Table x3
 Small Table
 Large Table
 Stool
 Double Bed
 Single Bed
 Cot Bed
 Stove
 Bookshelf
 Short Wall Shelf
 Long Wall Shelf
Decorations
 Book Stack
 Plate
 Bowl
 Dish
 Cooking Pot
 Bottle
 Candle
 Logs
 Flaggon
Textures
 Adobe
 Brick
 Large Irregular Brick
 Mossy Brick
 Stone Brick
 Tan Brick
 White Brick
 Fabric Cord
 Fabric Cotton
 Fabric Pattern x 2
 Floor Tiles
 Glass
 Lime Render
 Paving Cobble
 Paving Square
 Roof Tiles
 Tiles Large
 Wood Dark
 Wood Mid
 Wood Pale

Update history:
0000 - Initial upload
0001 - Oops! Fixed some wonky normals


StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
Authorchilly_durango
GenreRole Playing
Tags3D, Asset Pack, Fantasy, Low-poly, Medieval, PSX (PlayStation), Retro
Asset licenseCreative Commons Zero v1.0 Universal

Download

Download NowName your own price

Click download now to get access to the following files:

3D Retro Medieval Fantasy Kit.zip 912 kB

Development log

Comments

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Thank you

Is the blender file supposed to come untextured? I can't seem to get the objects to take on the textures like you have demonstrated in the screenshots. I'm pretty new to this so I was wondering if you could let me know, thank you!

(+1)

Yeah; the models have slots for each material they can use. You'll need to make a material for each texture you want to use, then put those materials in the slots on the model renderer :) This way you can mix and match, re-texture existing assets etc.

This is awesome, your pack is insane. Thanks!

(+1)

Excellent set of modular room pieces!