Well, I am quite the muppet. When I disabled save/load, I used a quick fix that would just reset the game after death to bypass the load menu. That reset apparently includes the seed of the random generator - meaning you always see the same level. I cannot believe I missed that. Regardless - I really appreciate you taking so much time with my little game, and giving so much valuable feedback. I haven't sat down to do any dev stuff since the end of this jam, but I'll open the project later and see if I can fix a few bugs to make the current version a little more enjoyable.
You should be able to find an altar which will accept a sacrifice of a given type of corpse. Find the right kind of corpse, bring it to the altar, and the shrine will crumble. Apologies that this wasn't made clearer - but thanks for playing! I really appreciate the feedback. A lot of things got left on the cutting room floor, one of which was a 'quests' dialog which would track these things for you - I'll try and make it a priority to bring that back in the first post-jam update, along with a bit more variety in how to unblock barriers.
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Gameplay video of your game.
Well, I am quite the muppet. When I disabled save/load, I used a quick fix that would just reset the game after death to bypass the load menu. That reset apparently includes the seed of the random generator - meaning you always see the same level. I cannot believe I missed that. Regardless - I really appreciate you taking so much time with my little game, and giving so much valuable feedback. I haven't sat down to do any dev stuff since the end of this jam, but I'll open the project later and see if I can fix a few bugs to make the current version a little more enjoyable.
Ahhh thanks for the comments on getting past the statues - I got stuck in my play through https://youtu.be/mtkJiBvOxhM
How is one meant to get past the ancient statues? Couldn't figure it out.
You should be able to find an altar which will accept a sacrifice of a given type of corpse. Find the right kind of corpse, bring it to the altar, and the shrine will crumble. Apologies that this wasn't made clearer - but thanks for playing! I really appreciate the feedback. A lot of things got left on the cutting room floor, one of which was a 'quests' dialog which would track these things for you - I'll try and make it a priority to bring that back in the first post-jam update, along with a bit more variety in how to unblock barriers.