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Level Generator Toolkit

42 functions for making procedurally-generated environments & art in Construct 2/3 · By chilly_durango

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Recent updates

'Barebones' Capx
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0.40 represents a small step really, but hopefully quite a useful one. Until now, documentation on implementing the Toolkit has been poor. In an effort to help...
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New Directions Again
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If you follow me on twitter or have seen any of my posts on /r/procgen or /r/pixelart recently, you'll have noticed I've been using the Toolkit a lot more for g...
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Introducing Evie
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Evie (full name Evelyn Bleurgh) is a new addition to the Toolkit, and will be available to users and developers in the coming weeks. She is a Markov Chain gener...
0.10 RELEASE - Crop, Tunnel, Palette Printing
VERSION 0.10 RELEASE Version 0.10 brings a new function, and some useful extensions to other functions. For a complete change-log, see the documentation in the...
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Using the CapX
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Using the CapX The 'Array' Object The 'Array' object you'll find in the capx is the one all of the functions work on. If you want to store data created using th...
Palette, Process & Stored View
Version 0.7 adds three new diagnostic tools: palette view, process viewing, and stored view. See the attached gifs for examples of how these output. Palette vie...
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Just discovered browsing randomly on Itch.io this tool is LIT, needs to be ported on C3 and frontpaged NOW :D
started by RisingPixel Jul 16, 2020
1 reply
301 views
Hey really awesome job with the text generator, its really nice, there is an export function that saves the Meta diction...
started by Piranha305 Oct 25, 2017
1 reply
406 views